Blocked all contact positions & extreme up & down positions in stepped key mode, I was trying to add a feminine type walk to this character. Need to spline this up soon.
Watz Up I'm Madushan, character animator who hopes to deliver great stories with action. I'm really good at bringing puppets to life, that keeps my heart pumping blood through my veins, It keeps live & I wish someday my work will be on big screen, this is my host that keeps Y' all update.
Sunday, September 21, 2014
Wednesday, September 17, 2014
Stylized Walk Final Completion
Stylized walk from Madushan on Vimeo.
Inspired by Monsters.inc... all modeling, animation, shading, lighting & rendering was done by me, special thanks for Mithun for adding sounds with an extra feeling & sir.Neil for helping around lighting the scenes.
Thursday, August 14, 2014
Sunday, August 10, 2014
Stylized walk animation sequence
Finally Finished all the staging & animation in every single shot of this sequence, now working on the lighting & Rendering the most painful part. I don't know how many hours or days that i would have to pass for render this one.
Wednesday, August 6, 2014
Stylized Walk Extra 10%
Saturday, August 2, 2014
Energized Walk Spline
After many spline passes this is the final spline of the previous Energized Walk blocking.
Friday, August 1, 2014
Energized Walk Blocking
After many Block passes This is what i got. I Think Splining stage would be more terrific. I have to Hold my breath & close my eyes when I click the "Spline" in theGraph Editor.
This is the previous block pass, cleaned all the unwanted keys & Breakdowns in this one & got some improvements in some poses.
Tuesday, July 15, 2014
Monday, July 14, 2014
Stylized Walk Blocking
Blocked out all contact positions & extreme up & down positions fit to the situation. next thing will be spline things up.
Sunday, July 13, 2014
Wednesday, June 11, 2014
Modeling the Props for Set 1, using NURBS
In the 2nd of the Semester I learned all the stuffs & cheats related to NURBS modeling aka Non Rational Bézier Spline. For Boost up my modeling skills in NURBS I have decided to model all my Assets. Props...etc everything in NURBS for my new Stylized walk Animation. All models Rendered in Maya Software Renderer with a Directional Key Light and an Ambient Fill Light.
Wednesday, May 14, 2014
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